#pragma once
#ifndef ATTRACTION_SIMULATION_H
#define ATTRACTION_SIMULATION_H

#include "Simulation.h"

class CAttractionSimulation: public CSimulation
{
public:
	float m_mass;

private:
	float m_accelerationForceY;

public:
	CAttractionSimulation(void);
	~CAttractionSimulation(void);
	void simulationUpdate(void);
};

#endif